Archive for the ‘gaming’ Category

August 17, 2010

A blast from the EQ past

Man, this was such a great game at the time — and still is.  Minus whatever the hell “EQ Next” is supposed to be.  Sony ruins games…period.  Still though, back in the day…EQ was where it was at.

May 11, 2010

Vanguaaaaaard

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January 13, 2010

Vanguard – I’m back!

It’s been awhile since I’ve played Vanguard. I had quit for awhile there because real life was getting in the way and I felt like I wasn’t making any progress in the game. In fact, I got drunk one day and even tried to write up a “25 reasons to quit Vanguard now” paper…because anybody who plays Vanguard can tell you it’s a love-hate relationship with the game. It’s the greatest “hardcore” MMO out there but nobody knows about it…or gave up on it because of bugs/performance issues.

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September 12, 2009

Warhammer, fix your scenarios

Back in the day when Warhammer first came out, scenarios popped up for us without much waiting at all. You barely had time for a bathroom break before the next scenario popped up. Now, I could wait an hour.

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June 7, 2009

GodsGiftToWomen [Hank's Gallery of Immortals]

I think this was my first character, and first death, in Nightmare difficulty. He was a Hammerdin who got a little overzealous because I had too much confidence in him. I maxed his other synergies that help the main hammer skill and was pumping points into that skill, feeling awesome about how much damage he was doing. I beat Normal difficulty with a necro friend who came with me to Nightmare…and when he went to take a break, I kept on going solo. Once I opened a door to a room full of lightning enchanted monsters that I was a bit too close to, it was over. I didn’t die instantly but I did die pretty fast.

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June 6, 2009

Deathticles [Hank's Gallery of Immortals]

We started to play Diablo 2 again by making hardcore characters. In hardcore, you can’t play the character again if you die…and it’s too easy to die. After playing a character for a few days, collecting items and meticulously planning skill points – when you die, it sucks. Hours and hours spent working on a character amounted to nothing but that little picture above this paragraph in your character select screen. It’s not even a good picture. It should show him with a big keg and Jesus high-fiving him in Diablo Heaven. No, it doesn’t do that. So, I give you Hank’s Gallery of Immortals, a series of posts that commemorates the characters that have given the ultimate sacrifice while trying to keep me and my friends entertained.

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